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What an In-House Video Team Actually Costs

6 minutes ago
3 min read

There is a slide that turns up in most marketing budget reviews eventually. It argues that bringing video in-house will save money, and it compares one salary against a year of production invoices.

On that slide, the in-house video team wins comfortably. The slide is also missing roughly half of the cost.

We are a production company, so read what follows with that in mind. We also lose work to in-house teams regularly, and sometimes they are the right answer. What matters is doing the arithmetic properly before deciding either way.

The number you can look up

Salary. Whatever a competent videographer or editor earns in your market, plus employer costs, pension, and whatever your finance team loads on top. It is easy to find, and it is the only figure that makes it onto the slide.

The numbers that go missing

  • Equipment: camera bodies, lenses, audio kit, lighting, support, and the replacement cycle on all of it. Gear depreciates and formats move.

  • Software and licensing: editing, motion, colour, audio, stock, music, and cloud storage. Storage is the one that catches people out, because video never gets smaller.

  • The ramp: the first few months of any hire go on learning your product, your brand and your approvals process. You pay a full salary for partial output.

  • Management: someone senior has to brief, review and approve. That time is real, and it usually comes out of a marketing lead who already has a job.

  • Idle capacity: content demand is lumpy. The quiet month costs exactly the same as the launch month.

The single point of failure

One person covering video means one person's taste, one person's holidays, one person's illness and one person's notice period.

It also means one skill set. Video is several crafts standing next to each other: shooting, editing, motion, sound, colour, and the writing that sits underneath all of it. People who are genuinely strong at more than three of them do exist, and they tend not to stay on a single in-house salary for long, because they can earn considerably more elsewhere.

What usually happens is that the hire is excellent at one thing, competent at two, and stretched across the rest. The output develops a ceiling, and the ceiling is visible in the work.

When hiring in-house is the right call

There are cases where the maths stops being close, and we would say so on a call:

  • High, steady volume. If you need several pieces a week, every week, a salaried person is cheaper per unit and it is no longer a close decision.

  • Proximity. Product-led content, factory floors, labs, anything where being physically present at short notice matters more than finish.

  • Culture and internal communications footage, which works better with someone your colleagues already trust holding the camera.

  • Fast iteration on formats you run constantly, where the feedback loop matters more than the polish.

If two or more of those describe you, hire.

The arrangement that tends to work best

The setup we see working most often sits between the two options.

One person in-house owns the content. They know the product, they hold the internal relationships, they brief well, they shoot the fast turnaround material themselves, and they protect the standard. External capacity covers the work that needs a crew, a specialist discipline, or a volume spike.

That person is a producer more than an operator. Hiring them as a producer rather than as a camera operator is the decision that makes the whole arrangement work, and it is the one most often got wrong.

The takeaway

Before you compare a salary against a year of invoices, price the gear, the software, the storage, the ramp, the management time and the quiet months. Then compare. The answer may still be to hire, and at least it will be the real number you are deciding on.

If you want to see what the external half of that arrangement looks like, start with our client work.

 
 
 

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